>>>>>> Modular Accessory Collection - Torso - Item Codes <<<<<<

Each replacer archive replaces ALL items that are listed below it.
Other mods that replace any of these items will not be shown while the replacer archive is installed.

Many of the replaced items have legendary versions available, these codes are preceded by legendary:.
You can also use mods that turn items legendary, such as the edgerunner bazaar (https://www.nexusmods.com/cyberpunk2077/mods/712).

Johnny's shirt, the duolayer nomad jacket and the techie harness allow you to visually combine multiple (modded) items into a single inner/outer torso slot.
To make this compatible with most torso mods see combine modded torso clothing (https://www.nexusmods.com/cyberpunk2077/mods/3098).



>>>> Inner torso <<<<

>> BasicTank <<
- Game.AddToInventory("Items.TShirt_01_basic_01",1)
- Game.AddToInventory("Items.TShirt_01_basic_02",1)
- Game.AddToInventory("Items.TShirt_01_basic_03",1)
- Game.AddToInventory("Items.TShirt_01_old_01",1)
- Game.AddToInventory("Items.TShirt_01_old_02",1)
- Game.AddToInventory("Items.TShirt_01_old_03",1)
- Game.AddToInventory("Items.TShirt_01_rich_01",1)
- Game.AddToInventory("Items.TShirt_01_rich_02",1)
- Game.AddToInventory("Items.TShirt_01_rich_03",1)
- Legendary: Game.AddToInventory("Items.Techie_01_Set_TShirt",1)

>> Bustier <<
- Game.AddToInventory("Items.Undershirt_03_basic_01",1)
- Game.AddToInventory("Items.Undershirt_03_basic_02",1)
- Game.AddToInventory("Items.Undershirt_03_basic_03",1)
- Game.AddToInventory("Items.Undershirt_03_basic_04",1)
- Game.AddToInventory("Items.Undershirt_03_rich_01",1)
- Game.AddToInventory("Items.Undershirt_03_rich_02",1)
- Legendary: Game.AddToInventory("Items.Fixer_01_Set_TShirt",1)

>> Dogtags <<
Attached to Johnny's shirt.
- Legendary: Game.AddToInventory("Items.Q005_Johnny_Shirt",1)

>> JohnnyShirt <<
- Game.AddToInventory("Items.TShirt_10_basic_01",1)
- Game.AddToInventory("Items.TShirt_10_old_01",1)
- Game.AddToInventory("Items.TShirt_10_rich_01",1)
- Legendary: Game.AddToInventory("Items.Q005_Johnny_Shirt",1)

>> JudyTank <<
- Game.AddToInventory("Items.TShirt_08_basic_01",1)
- Game.AddToInventory("Items.TShirt_08_basic_02",1)
- Game.AddToInventory("Items.TShirt_08_old_01",1)
- Game.AddToInventory("Items.TShirt_08_old_02",1)
- Game.AddToInventory("Items.TShirt_08_rich_01",1)
- Game.AddToInventory("Items.TShirt_08_rich_02",1)

>> MuscleTank <<
- Game.AddToInventory("Items.TShirt_06_basic_01",1)
- Game.AddToInventory("Items.TShirt_06_basic_02",1)
- Game.AddToInventory("Items.TShirt_06_old_01",1)
- Game.AddToInventory("Items.TShirt_06_old_02",1)
- Game.AddToInventory("Items.TShirt_06_rich_01",1)
- Game.AddToInventory("Items.TShirt_06_rich_02",1)

>> PushupBra <<
- Game.AddToInventory("Items.Undershirt_02_basic_01",1)
- Game.AddToInventory("Items.Undershirt_02_basic_02",1)
- Game.AddToInventory("Items.Undershirt_02_rich_01",1)
- Game.AddToInventory("Items.Undershirt_02_rich_02",1)
- Legendary: Game.AddToInventory("Items.Rockerboy_01_Set_TShirt",1)

>> RogueTank <<
- Game.AddToInventory("Items.TShirt_07_basic_01",1)
- Game.AddToInventory("Items.TShirt_07_basic_02",1)
- Game.AddToInventory("Items.TShirt_07_old_01",1)
- Game.AddToInventory("Items.TShirt_07_old_02",1)
- Game.AddToInventory("Items.TShirt_07_rich_01",1)
- Game.AddToInventory("Items.TShirt_07_rich_02",1)



>>>> Outer torso <<<<

>> NomadJacket_Goggles <<
Attached to the "duolayer microplate-mesh nomad jacket" and "V's vest (without Bakkers patch)".
- Game.AddToInventory("Items.Nomad_01_Set_Jacket",1)
- Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest",1)

>> NomadJacket_Jacket <<
Jacket worn with the "duolayer microplate-mesh nomad jacket". 
- Game.AddToInventory("Items.Jacket_12_basic_01",1)
- Game.AddToInventory("Items.Jacket_12_basic_02",1)
- Game.AddToInventory("Items.Jacket_12_old_01",1)
- Game.AddToInventory("Items.Jacket_12_old_02",1)
- Game.AddToInventory("Items.Jacket_12_rich_01",1)
- Game.AddToInventory("Items.Jacket_12_rich_02",1)
- Legendary: Game.AddToInventory("Items.Nomad_01_Set_Jacket",1)

>> TechieHarness_Collar <<
Attached to the "polycarbonate nanoweave techie harness" or used as a separate item.
- Game.AddToInventory("Items.Vest_12_basic_01",1)
- Game.AddToInventory("Items.Vest_12_basic_02",1)
- Game.AddToInventory("Items.Vest_12_old_01",1)
- Game.AddToInventory("Items.Vest_12_old_02",1)
- Game.AddToInventory("Items.Vest_12_rich_01",1)
- Game.AddToInventory("Items.Vest_12_rich_02",1)
- Legendary: Game.AddToInventory("Items.Techie_01_Set_Vest",1)

>> TechieHarness_Devices <<
Attached to the "polycarbonate nanoweave techie harness".
- Legendary: Game.AddToInventory("Items.Techie_01_Set_Vest",1)

>> TechieHarness_Harness <<
Harness worn with the "polycarbonate nanoweave techie harness"
- Game.AddToInventory("Items.Vest_10_basic_01",1)
- Game.AddToInventory("Items.Vest_10_basic_02",1)
- Game.AddToInventory("Items.Vest_10_old_01",1)
- Game.AddToInventory("Items.Vest_10_old_02",1)
- Game.AddToInventory("Items.Vest_10_rich_01",1)
- Game.AddToInventory("Items.Vest_10_rich_02",1)
- Legendary: Game.AddToInventory("Items.Techie_01_Set_Vest",1)

>> CrystaljockJohnny <<
- Game.AddToInventory("Items.Jacket_01_basic_01",1)
- Game.AddToInventory("Items.Jacket_01_basic_02",1)
- Game.AddToInventory("Items.Jacket_01_old_01",1)
- Game.AddToInventory("Items.Jacket_01_old_02",1)
- Game.AddToInventory("Items.Jacket_01_rich_01",1)
- Game.AddToInventory("Items.Jacket_01_rich_02",1)
- Legendary: Game.AddToInventory("Items.SQ031_Samurai_Jacket",1)

>> EvelynJacket <<
- Game.AddToInventory("Items.Coat_04_basic_01",1)
- Game.AddToInventory("Items.Coat_04_basic_02",1)
- Game.AddToInventory("Items.Coat_04_basic_03",1)
- Game.AddToInventory("Items.Coat_04_old_01",1)
- Game.AddToInventory("Items.Coat_04_old_02",1)
- Game.AddToInventory("Items.Coat_04_rich_01",1)
- Game.AddToInventory("Items.Coat_04_rich_02",1)
- Legendary: Game.AddToInventory("Items.Coat_04_old_02",1)

>> RacingJacket <<
- Game.AddToInventory("Items.Jacket_10_basic_01",1)
- Game.AddToInventory("Items.Jacket_10_basic_02",1)
- Game.AddToInventory("Items.Jacket_10_old_01",1)
- Game.AddToInventory("Items.Jacket_10_old_02",1)
- Game.AddToInventory("Items.Jacket_10_rich_01",1)
- Game.AddToInventory("Items.Jacket_10_rich_02",1)
- Legendary: Game.AddToInventory("Items.Q114_Aldecaldo_Jacket",1)

>> SpikedJacket <<
- Game.AddToInventory("Items.Jacket_08_basic_01",1)
- Game.AddToInventory("Items.Jacket_08_basic_02",1)
- Game.AddToInventory("Items.Jacket_08_old_01",1)
- Game.AddToInventory("Items.Jacket_08_old_02",1)

>> VVestBakkers <<
- Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest",1)
